Saturday, July 7, 2012

Nexus Art



One of the things I worked on while studying at FIEA was the student capstone game Nexus. The game was created over 9 surprisngly shrot months. And for a student game it was a pretty stupendous experience. We tried our best to achieve as close to a big budget game as we could as amateurs to both our fields and the gaming industry. The game has been featured in Intel Magazines, GD, Game Career Guides, and several other online news sites.

Included are the 2D concept works I provided as the team Art lead. More after the jump!








These were done mostly in photoshop, though I did do some work in corel painter to get arious effects. Textures (if they were used) were taken from CGTextures. Please enjoy!

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