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Funny in retrospect how easy it is to see how I messed up the shoulder anatomy. I flattened her out too much, the pose is weird and so many other problems. At least I got some material rendering practice out of it.Below is a reference image I used to draw from. Maybe someone else will find it useful.
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Satin Reference, You can find lots of these types of textures to draw reference from CG Textures: |
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