Hey everyone, while I am going to try and do my best with posting as frequently as possible, I have had a few family issues that shot things out of whack. But I'm trying to get back in the game now, and one of the first projects I absolutely must tackle is the design of the store for the upcoming game Relic Ball.
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The only part worked on right now is the large card pop up which focuses on a certain selected item revealing useful info. |
Unfortunately, progress is slow. The functionality is largely done for the prototype, but it is taking me a long time really nail down the details and the general layout.
Hit and miss, I will try and update as I begin the process of designing the aesthetics of this. The hard part comes from trying to play around with different scenarios in your head. What would a user do? How would they respond to this or that? Does it makes sense?
It will be interesting to see how this develops over time. Hope you enjoy!
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